Digi-Capital Games Report 2017

 

Analysis (12 pages)

-      Executive Summary

-      Games sector revenue forecast vs growth rate analysis (2016 to 2021)

-      Mobile games

-      Console games

-      MMO/MOBA games

-      PC hardware

-      Console hardware

-      VR hardware

-      AR games

-      VR games

-      PC (non-MMO/MOBA) games

-      Games advertising

-      Web games

-      eSports

-      Games sector revenue forecast analysis (2016 to 2021) all data included in bundled database

-      Mobile games

-      Console games

-      MMO/MOBA games

-      PC hardware

-      Console hardware

-      VR hardware

-      AR games

-      VR games

-      PC (non-MMO/MOBA) games

-      Games advertising

-      Web games

-      eSports

-      Games region revenue forecast analysis (2016 to 2021) 53 individual countries/regions included in bundled database

-      Asia-Pacific

-      North America

-      Western Europe

-      Latin America

-      Eastern Europe

-      Games investment and M&A value and volume analysis (2010 to 2016) over 1,100 investment and 600 M&A transactions included in bundled database

-      Games investments sector analysis (2016)

-      Games tech

-      Mobile games

-      Web games

-      Console/PC games

-      AR/VR games

-      MMO/MOBA games

-      eSports

-      Advertising

-      Games M&As sector analysis (2016)

-      Mobile games

-      MMO/MOBA games

-      Console/PC games

-      Games tech

-      Games IPOs analysis (2010 to 2016)

-      Games public stock market returns analysis (last 12 months to Q4 2016)

-      Mobile games

-      Console games

-      MMO/MOBA games

-      Web games

-      All games

-      Games public stock market valuation range analysis 51 public games companies included in bundled database

-      Mobile games

-      Console games

-      MMO/MOBA games

-      Web games

-      All games average

-      Games consolidation curve

-      Mobile games

-      Console/PC games

-      MMO/MOBA games

-      PC hardware

-      Console hardware

-      VR hardware

-      AR games

-      VR games

-      Games advertising

-      Web games

-      eSports

 

Data Tables (7 pages)

-      Games revenue forecast data (2016 to 2021)

-      Mobile games

-      Console games

-      MMO/MOBA games

-      PC hardware

-      Console hardware

-      VR hardware

-      AR games

-      VR games

-      PC (non-MMO/MOBA) games

-      Games advertising

-      Web games

-      eSports

-      Games region revenue forecast data (2016 to 2021) 53 individual countries/regions included in database

-      Asia-Pacific

-      North America

-      Western Europe

-      Latin America

-      Eastern Europe

-      Games investment, M&A and IPO value and volume data (2010 to 2016)

-      Games investment transaction value and volume data (2010 to 2016) over 1,100 individual investment transactions included in database

-      Mobile games

-      Console/PC games

-      MMO/MOBA games

-      Games Tech

-      Web games

-      Games advertising

-      AR/VR games

-      eSports

-      Games M&A transaction value and volume data (2010 to 2016) - over 600 individual M&A transactions included in database

-      Mobile games

-      Console/PC games

-      MMO/MOBA games

-      Games Tech

-      Web games

-      Games advertising

-      AR/VR games

-      eSports

-      Games public stock market valuation range data 51 public games companies included in bundled database

-      Mobile games

-      Console games

-      MMO/MOBA games

-      Web games

 

Mobile Games (50 pages)

-      Public stock market valuation comparables (21 companies EV/sales, EV/EBITDA, P/E from 2015 to 2018)

-      Public stock market performance (21 companies last 12 months to Q4 2016)

-      M&A transactions data (2010 to 2016)

-      Investment transactions data (2009 to 2016)

 

MMO/MOBA Games (18 pages)

-      Public stock market valuation comparables (15 companies EV/sales, EV/EBITDA, P/E from 2015 to 2018)

-      Public stock market performance (15 companies last 12 months to Q4 2016)

-      M&A transactions data (2009 to 2016)

-      Investment transactions data (2009 to 2016)

 

Console/PC Games (27 pages)

-      Public stock market valuation comparables (12 companies EV/sales, EV/EBITDA, P/E from 2015 to 2018)

-      Public stock market performance (12 companies last 12 months to Q4 2016)

-      M&A transactions data (2008 to 2016)

-      Investment transactions data (2009 to 2016)

 

Web Games (18 pages)

-      Public stock market valuation comparables (7 companies EV/sales, EV/EBITDA, P/E from 2015 to 2018)

-      Public stock market performance (7 companies last 12 months to Q4 2016)

-      M&A transactions data (2009 to 2016)

-      Investment transactions data (2009 to 2016)

 

Games Tech/Other (29 pages)

-      M&A transactions data (2009 to 2016)

-      Investment transactions data (2010 to 2016)

 

Games Advertising (5 pages)

-      M&A transactions data (2006 to 2016)

-      Investment transactions data (2010 to 2016)

 

AR/VR Games (5 pages)

-      M&A transactions data (2014 to 2016)

-      Investment transactions data (2013 to 2016)

 

eSports (6 pages)

-      M&A transactions data (2015 to 2016)

-      Investment transactions data (2012 to 2016)